(ArrayIndexOutOfBoundsException), Out-of-memory / heap full crash! Once the pirates no longer want you dead and you have at least 2 mil in the bank grab some transports and settle on a planet of your choice. Really gives those epic space battle feels more than vanilla imo. Good Relations with FactionsSince your colony is strong and wiping out expeditions, you'll lose 5 relations per destroyed expedition. Starsector Nexerelin: Phase Fleet Alpha [Galatia Questline] (S2 E2) The powerful open-source mod manager from Nexus Mods. The game feels more dynamic, otherwise its like a static structure on top of a large lore. and our [0.95.1a] Nexerelin v0.10.6d "Lords of War" (fixes 2023-02-12) In Vanilla I try and go for my own colony as early as possible. I do this if I'm not ready, say, for the Tri-Tachyon to be wiped out by the Hegemony just yet. Or joining a war fleet I sent waiting in orbit around a planet. . Mods at Starsector Nexus - Mods and community [0.9.1a] Stress-free Newbie Colony Guide : r/starsector - reddit Tried posting this on Pastebin but the log was just too long. StarSector update 0.95a is here. For colonizing, systems with multiple planets . Currently the only use of survey data is to be sold at markets for credits. Thanks so much! Can you make enemies across the sector and then settle your own colony and expect to be left alone? Wars can actually lead to the extinction of a faction entirely. My Starsector intro video: https://www.youtube.com/watch?v=nZAdCGbPghE&list=PL3Hfqo2_KOldHsa9K69TzWyz4CXp9pEwi&index=1&t=27sNexerelin: https://fractalsoftwor. Time to stomp some stations with the Rebirth-class. Nothing like finding out the best diplomats in the sector come from a faction called "The Infernal Legion". Visit the Mod Troubleshooting Guide! Nexerelin adds a layer of complexity and challenge that the game does need. Before the 0.95a update there was an option to disable this at the start, now it's missing. Not only do you need to hunt down planets to colonize; but you also need to constantly feed commodities and credits into them to upgrade and maintain them, it's not something for noobies. It also adds a bunch of weapons and hulls that I couldn't play the game without. Sometimes they send out colonization missions and found colonies in new sectors they hadn't even been in before. Found the error in the logs. Go HAM on the mods though, it's A WHOOOLE NEEEEW WOOOOOOOORRRRLD!~, Tell me Player, when did you last let the storms deciiiide?~, Mods can open your eeeeeyes, take you wonder by wooonder!~, Sneak over, sideways, and under, to deliver drugs tonight!~, None can tell you "no, don't loot me bro!" 2D RPG/Trade/Fleet Combat Game, Press J to jump to the feed. Domain-tech Comm Relays, Nav Buoys and Sensor Arrays. (Read 121931 times), Array-index crash! Choose your faction (or establish your own) and dominate the Sector! This world seed is vanilla only however I believe you can still use it with Nexerelin mod if you don't randomize the worlds or have Prism freeport option enabled. Tested the seed on RC15. They can also engage in espionage and sabotage, as well as crippling Luddic Path cells on your own worlds for 2-3 years. Nice to see (N)exerelin back, good work Histidine. Catch me at https://www.twitch.tv/fen_muirGame: http://fractalsoftworks.com/Game Wiki: https://starsector.fandom.com/wiki/Starsector_WikiP. To access the settings file, navigate to C:\Program Files (x86)\Fractal Softworks\Starsector\mods\Terraforming and Station Construction\data\config\settings.json. Starsector 0.95a VIC & Nexerelin - 44 Mods - YouTube Systems should be within 20 Light-Years of core systems for accessibility bonus and for your own sanity - less time running to the fringes. How to ColoniseReady 1000 crew, 200 supplies, 100 machinery and click the colonise button. Perfect for those that wanna start a single system empire in Duzahk or one in the outer reaches of space. Reddit and its partners use cookies and similar technologies to provide you with a better experience. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Factions in Nexerelin create colonies on planets with surveys you sell them, and if you don't sell them any they will colonize planets in their own solar systems. A lot of things have changed, that effect colonies in starsector 0.95a. (12/10/21); In-development patch notes for Starsector 0.96a (02/01/23), No body else using this yet? The magic number to avoid is 7 per planet.Farming (0) + Heavy Industry (2) + Pristine Nanoforge (4) = 6 < 7Mining (1) + Refining (2) + Fuel Production (2) = 5 < 7Tech-mining, Orbital Works Upgrade, Synchrotrons, AI Cores also generate interest. You can get 100 relation with pirates and then not give a damn if they raid your system as the penalty is decreased for high relations. Constant glitchy / artifacted graphics in the menu! 10.0.17763 Build 17763. If you're using "Free Market" to increase profits and growth, you can expect some others to take offense and want to shut it down as an unfair advantage. They were around in 54 and especially in 62! You just now need to make sure your system isn't claimed by anyone beforehand (this is shown right in the found colony screen), because on that case that faction glazes the planet. Nex is neither, but it has a scrappiness to it. Create an account to follow your favorite communities and start taking part in conversations. http://fractalsoftworks.com/forum/index.php?topic=9175. (NullPointerException), In-development patch notes for Starsector 0.96a, http://fractalsoftworks.com/forum/index.php?topic=8726.0, Re: Mod Troubleshooting Guide (Read BEFORE posting! I am also having the same problem as Dragon, I'm playing on mac and Graphics Lib won't download as a .zip, If you need to open .7z files on a Mac I recommend. Starting templar ship really needs to be the _sal variant. Quote from: Crimson Sky Gaurdian on October 30, 2019, 01:06:47 PM, Quote from: Crimson Sky Gaurdian on October 30, 2019, 04:52:42 PM, Quote from: boggled on November 01, 2019, 02:49:19 PM, Quote from: dk1332 on November 01, 2019, 10:08:08 PM, Quote from: Crimson Sky Gaurdian on November 02, 2019, 05:46:41 AM, Re: [0.9.1a] Player Station Construction (v1.0.0), Quote from: Grizzwold on November 05, 2019, 02:22:39 PM, Re: [0.9.1a] Player Station Construction (v1.0.1). I came back to the game this week after a long absence. Nexerelin: Settings For Colonization, Invasions, & Dynamic - reddit csv is missing systemsCheck starsector log for more info - Bug As title says. I see no actual settings in game and I haven't found anything to show how to do this otherwise. Sometimes neutral factions will send raids to damage facilities that are in direct competition with goods they produce - but this is less and less likely as your relations with them increases. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. (OutOfMemoryError). Nexerelin 2 Ground Combat Galore (Nexerelin update video) (Starsector) For more information, please see our I'll Inspect your organs. It's not the same map. It feels a bit like cheating, but in my current game I can't find a half decent system to colonize with about 70% of the map surveyed. Create an account to follow your favorite communities and start taking part in conversations. You will need to seek permission from, You can upload this file to other sites but you must credit me as the creator of the file, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission or crediting me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets. How hard is it to establish and hold your colony with Nexerelin? By default you can have 2 agents (accessed through the Intel screen). Mod Troubleshooting Guide (Read BEFORE posting!) Privacy Policy. You're running from the .bat file instead of Starsector.exe. 2D RPG/Trade/Fleet Combat Game, Press J to jump to the feed. I spent maybe 200+ hours in vanilla before discovering how absolutely awesome the mods for this game were and how much they added. It's one of the settings I usually mess with myself; while having the AI colonize places makes some degree of lore-sense . Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. A good indication of this happening is if you get a random out-of-memory or GC limit overhead crash in the campaign if you leave it running for long enough. Wish pirates had better stuff, that you might want to use even? You should have already obtained blueprints for your colony stations & fleet through exploring. Planet descriptions can change as territory is won and lost (in development), Befriend pirates to lower the effects of their activity on your colonies. Every time I tried to access the local bar of a planet or station, it gave me the normal intro to the bar, and then right below it said "NullPointerException: Null" and I was effectively stuck since there was no option to get out of it, or any option to select from at all. tl:drGet nexerelin, but tone down the invasions and colonization HEAVILY before you play. This world seed is vanilla only however I believe you can still use it with Nexerelin mod if you don't randomize the worlds or have Prism freeport option enabled. Tired of your colonies fielding crap? Installing Nexerelin and a host of graphics/weapons/factions/ships mods has made the game leagues more awesome and for a few months I couldn't get enough. Oh well. I checked the exerelin_config.json but I can't find it or it isn't there. yes its a very good mod, it makes starsector feel more like its factions are alive and constantly fighting, sometimes factions will even colonize other worlds, its practically essential, you can also have ambassadors and declare wars making the colony stage of the game feel more like you have your own faction. These can either be bribed (no lost reputation), killed (5 lost reputation), or allowed to inspect (sometimes up to 50 lost reputation). Upgrade military base to High Command for 150,000 credits so heavy defence fleets spawn. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I don't even bother to take planets and stations over anymore it's so bad. [0.95.1a] Terraforming and Station Construction (v8.2.1) - Starsector Yes. Any way to disable this or make the cooldown longer then playtime? Blade Breakers in the Derelict Empire | Nexerelin Star Sector ep. 72 csv is missing systemsCheck starsector log for more info , I really should have split this guide up. Uploaded: 23 Feb 2019 . (12/10/21); In-development patch notes for Starsector 0.96a (02/01/23). Phase 4Your colonies can now defend themselves and are making you anywhere from 50,000 - 400,000 credits per month after deducting upkeep, and you can figure out what to do from here at your own pace - peaceful star nation with a big stick, or the next star empire to unite the sector through fire & fury. Privacy Policy. Create an account to follow your favorite communities and start taking part in conversations. Author: Histidine. To access the settings file, navigate to C:\Program Files (x86)\Fractal Softworks\Starsector\mods\Terraforming and Station Construction\data\config\settings.json. If these are vanilla game seeds, great. Nexerelin is a mod for the game Starsector. Starsector 0.95.1a is out! How do factions handle the "freedom" the mod gives them? Overhauls. If your colony attracts an expedition before Phase 1 is complete, just pay off the expedition with 100,000 credits (Intel - Colony Threats - Expedition - Avert Expedition Option), Avoiding Luddic Path CellsThis is the reason to build across 2 separate colonies. Starsector GUIDE - How to Install Mods like Nexerelin; New Factions If you make use of agents to increase your relations before starting your colonies, it's by far easier. I would recommend base game over Nex, at least until it gets stale. I might suggest utilizing Version Checker here. Systems with yellow/orange stars, with moons orbiting a gas giant are ideal as it keeps the planets close together for common defence. It's so boring not having a conquer-the-Sector mod atm. 2 million if you babysit your colony and do minimal bounties. Conquest victory: Your faction or alliance controls a simple majority of the total market size in the sector, or two-thirds of the heavy industries (not weighted by size). Phase 3Your 1st colony should be hitting Size 5, capturing more market share and potentially attracting expeditions from jealous factions. Faction behaviour is also pretty random, factions tend to go to war or make alliances for no rhyme or reason. 42048 [Thread-VC-Main] ERROR exerelin.utilities.versionchecker.VersionChecker - Failed to load vanilla update data from URL ". Otherwise it's a very very fun mod and surprisingly nice in the early game as well (as long as you don't anger any big power before founding a faction), citadels are a btch to fight if they come in swarms. Find a nice low-HR planet to host heavy industry once you're ready, and nest your production in that system so you're not running around chasing pirate bases every five seconds (more bases to stomp if your bases are spread out). Some preset variant in a mod is using a hullmod that isn't in the game w/o SS+ or SWP. If it feels like youve got the gist of a winning strategy, then come on up to Nexerelin. MN-1525049403752618632 (originally started this run on RC12). Expeditions and pirate raids do not go after your colonies if they are not exporting (unless in a system with someone who is). The Prism Freeport code and art assets are taken or adapted from the Scy Nation mod by Tartiflette and licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International license.All other code is licensed under the MIT License (Expat License version) except where otherwise specified.All other assets are released as CC0 1.0 Universal unless otherwise specified. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. To build stations using this mod, add the respective abilities to your ability bar! Is there a way to disable most of the 4x factor like the random faction events? Re: [0.95a] Nexerelin v0.10.2c "Mercenaries and Patriots" (fixes 2021-06-12) You can go into the mod's settings and effectively 'turn off' colonization by cranking up the amount of time before/between colonization attempts. Is it possible to add a config for those costs? Good planet seeds for use w/ mods - Starsector It implements 4X-style gameplay with faction wars, diplomacy and planetary conquest. I didnt even bother with an unmodded game and went straight of Nexerelin, Ruthless Sector, and some other mods to buff up the realism/difficulty. Microsoft Windows 10 LTSC. ), Using a lot of mods, keep getting this error, https://bitbucket.org/LazyWizard/version-checker/downloads/vanilla.txt, NullPointerException while going to a bar. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. 21 DuraiPapers 1 yr. ago Nothing like finding out the best diplomats in the sector come from a faction called "The Infernal Legion" 3 Cells spawn because Technology/Industrial activities generate interest. Is Nexerelin a good mod or not ? : r/starsector - reddit I'm new in the starsector, I play vanilla in couple of weeks I been hearing that nexerelin is a good mod. (12/10/21); In-development patch notes for Starsector 0.96a (02/01/23). Also destroying war fleets with my tiny group of ships felt great. Is it harder? 2D RPG/Trade/Fleet Combat Game, Press J to jump to the feed. Mainly new items and overall nerf to the planets. In \Starsector\mods\Nexerelin\data\config\settings.json you can lower the value of nex_expeditionDelayPerExistingColony. This is unlikely if 4096m+ of memory is allocated to Java; Starsector should never use that much memory, no matter how many mods are loaded. So theres a data point for you. Yes. I kinda like it, forces you to stay at the planet and deal with response fleets instead of being able to snipe planets. Survey data can be sold even if the player has already colonized the relevant planet. This is a guide to the Starsector mod called Nexerelin which adds 4x gameplay. Privacy Policy. Nexerelin is an absurd mod, but sadly a necessary one. Copyright 2023 Robin Scott. Turning on free-port or using AI cores will greatly accelerate your colony growth and make you tons of money, but be prepared to go to war with the entire sector. Pick and choose which blueprints you learn from a package! A memory leak in a mod is causing Starsector to crash. Don't upgrade spaceports to megaports and that change alone will dramatically cut down expedition count. I dont remember specifically since its been a while, but I found it on the forums. Best thing about Nex, it adds alot of content to the game. Features 4X game features in Starsector So don't be an ass and the bigger factions will leave you well enough alone for the most part. Any way to disable this or make the cooldown longer then playtime? I think you would need to start a game with RC12, and then upgrade to RC15 if you really wanted to try that one. Have you redownloaded the mod to be sure it wasn't messed up? Diplomatic victory: You are friendly or better with every faction. nice try to build your colony and not getting invasion especially while your fraction going to war with other fraction. The additional content is really nice and Easy mode is a comfortable way to explore the new gameplay. The settings even include gems like increasing the frequency of invasion fleet spawning the higher level the player is. Build a heavy industry, add on a pristine nanoforge. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. If using randon core worlds, I think there can still be some abandoned bases/stations (I'm not sure). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. It used to be called Starfarer. Topic: 0.95.1a/0.95aRC15 World seeds (Read 10639 times), In-development patch notes for Starsector 0.96a, Quote from: CrazyCommander on May 14, 2021, 01:52:18 PM. Mod Troubleshooting Guide (Read BEFORE posting! Starsector 0.95.1a is out! Building Guide - Phase 1150,000 credits for first industry (farming OR mining - preferably with ores & transplutonics).Spaceport is automatically built250,000 credits for Tier 1 Orbital Station (space & ground defence, stability)250,000 credits for Patrol HQ (stability)100,000 credits for growth incentivesOnly Pirates will attack you at this stage, you may need to babysit until you have Tier 2 upgrades.Colony should be size 4 by now500,000 credits for Tier 2 Orbital Station Upgrade500,000 credits for Tier 2 Patrol HQ Upgrade to Military Base (takes up 2nd industry slot).Your colony is now able to fend off pirates on its own; high reputation with Independents also help as scavenger fleets will hang around your colony to help defend. Nexerelin at Starsector Nexus - Mods and community Guide for starting out with Nexerelin? : r/starsector - reddit Bug when i launched the campaign, after distributing my skill points at the character creation. Here's the error: That sounds really nice, how does it work around worlds you don't own? I dunno, I just feel like it adds a layer of complexity and challenge in a way I don't really care about, and in some ways will make me enjoy it less. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. However, if you're friendly with Pirates (and one option is to start as a Pirate) then they are -far- less likely to harass you. You can establish a colony easy, no problem. Don't bother upgrading access since that's to increase market share and that'll be what provokes most of the expeditions. Nexerelin adds a layer of complexity and challenge that the game does need. Colonization is a fairly simple process; the player is required to simply find a planet, survey it, and put down the required crew, supplies, and heavy machinery to colonize the planet. Starsector 0.95.1a is out! Do you want massive Fleet battles? Tip: Using the command console mod, you can "restore" an extinct faction to life by assigning them control of a market (colony). Cookie Notice Agents visit other factions to improve relations with them at a cost (taking maybe 60-90 days) based on their level and effectiveness. Its a chaotic universe and you cant be everywhere at once. Cookie Notice Absolutely not. Starsector is a game about exploration and fleet combats, and Nex tries to make a 4X strategy. [0.95.1a] Terraforming and Station Construction (v8.2.1), Topic: [0.95.1a] Terraforming and Station Construction (v8.2.1) (Read 726681 times). Starsector Colony Guide - Getting Started - ISK Mogul Adventures Nexerelin. Fractal Softworks team (Alex Mosolov, David Baumgart, Stian Stark, Ivaylo Kovatchev): Starsector and its contentZaphide: The original ExerelinLazyWizard: Version Checker, Console Commands and other codeSoren: Player flagsTartiflette: Prism Freeport, This mod is not opted-in to receive Donation Points. The game needs its dynamic colonization and invasion mechanics, but with the base settings, you will get screenfulls of invasion fleets that will overrun everything you have that have no cost to the computer faction and get conjured into being from thin air. Is it insanely so? So is Nexerelin worth it? Please Note : Seeds are effected by some mods! Really? I would counter r/RyVdo13's assertion that it's "many times harder" than vanilla. Nex is a LOT of new stuff not all of which is well explained. I think specifically in the nexerelin thread, there is discussion about it.
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